Severity: Warning
Message: Trying to access array offset on false
Filename: drivers/Cache_file.php
Line Number: 277
Backtrace:
File: /home/admin/domains/3dstock.org/public_html/application/helpers/custom_helper.php
Line: 2783
Function: get
File: /home/admin/domains/3dstock.org/public_html/application/models/Product_model.php
Line: 556
Function: get_cached_data
File: /home/admin/domains/3dstock.org/public_html/application/models/Product_model.php
Line: 593
Function: get_promoted_products
File: /home/admin/domains/3dstock.org/public_html/application/core/Core_Controller.php
Line: 81
Function: check_promoted_products
File: /home/admin/domains/3dstock.org/public_html/application/core/Core_Controller.php
Line: 124
Function: __construct
File: /home/admin/domains/3dstock.org/public_html/application/controllers/Home_controller.php
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Function: __construct
File: /home/admin/domains/3dstock.org/public_html/index.php
Line: 655
Function: require_once
The complex Skeletal System is organized in layers so you can easily hide or isolate major components. All major bones & ligaments correctly named in the scene.
Detailed Spine correctly depicts the Cervical Vertebrae ( C1 C7 ), Thoracic Vertebrae ( T1 - T12 ), Lumbar Vertebrae ( L1 - L5 ) and Intervertebral Discs.
Detailed Spinal Ligament consisting of the Anterior Longitudinal Ligament, Posterior Longitudinal Ligament, Intertransverse Ligament, Facet Capsular Ligament, Interspinous Ligament, Supraspinous Ligament, Ligamentum Flavum & Nuchal Ligament.
A transparent human model is included to give a sense of the skeleton's location, without cluttering the important details inside.
All Spinal Ligaments are UV unwrapped & share a common 1024x1024 texture map. Materials are applied to the Skeleton and Human model.
All the components and transparent Human Model are rigged ( using forward kinematics ) and ready for poses and animation.
A sample animation is included inside the scene to demonstrate the possible poses and motions that can be achieved using the rig.
A PDF document is included to explain how to correctly use the Model.
Model contains mostly 4 sided polygons for efficiency and modeled to real world scale.
Optimized and clean model topology that can be further subdivided for high detailed rendering.*